Video tutorials
Table of contents
Introduction
If you prefer to learn in video form, check out the videos on this page which give your an introduction on how G.U.I.D.E works and how to use it in your game. Each video is about 1 hour and comes with an example project.
Part 1 - A G.U.I.D.E to input in Godot
This video uses a 3D tower defense game as an example to show the basics of G.U.I.D.E.
Part 2 - Mixed input and input prompts
This video shows how to handle input from multiple different input devices like keyboard, mouse and controller simultaneously. It also shows to to display input prompts to the player, so the player knows which inputs trigger certain actions in the game.
Part 3 - Remapping controls
This video shows how to use the built-in Remapper
class to re-map controls while your game is running. It also covers handling conflicts and saving and loading your changed mappings.